Wednesday, July 23, 2014

Refactoring away the blues

As a developer, one of my greatest tools is the ability to refactor away and redesign an API after it was initially written. Making it more fundamentally easier to understand and use. But there is also another side of the coin that we don't touch upon quite often. Making it more flexible.

Sunday, July 6, 2014

Hosting a VM, OpenGL and SSH

Last few weeks, on and off I've been having a play with window creation and (hopefully) context creation for OpenGL in D. Now this isn't the first time that I've done this. I've had a go at porting GLFW to D, I also ported OOGL to D and later on create DOOGLE based off of it.

Tuesday, July 1, 2014

Google a designer, for the next generation?

About a week ago, Google launched and showed everyone attending their conference a new design technique using a 'material' for mobile application UI's. Along with it, came a web design editor. This comming from Google, these things could be expected but is it really worth a blog post from me? Of course it is. Some of the things they are bringing up is in some ways more impressive than Apple's guidelines for apps on iOS.