Showing posts with label GLFW. Show all posts
Showing posts with label GLFW. Show all posts

Sunday, July 6, 2014

Hosting a VM, OpenGL and SSH

Last few weeks, on and off I've been having a play with window creation and (hopefully) context creation for OpenGL in D. Now this isn't the first time that I've done this. I've had a go at porting GLFW to D, I also ported OOGL to D and later on create DOOGLE based off of it.

Friday, January 17, 2014

Porting, the loss of the age!

Last few days I have been having a play round with porting GLFW to D. But why would I do this since its a C library?