During my development with CivBot (an IRC bot written in D) I have come across some things which make me go wow; One of these is threading.
This may seem like well just use mutexs but how can you really use it efficiently is what I am trying to come to grips with.
I'm looking at two types of concurrency in D, mutexs and message passing.
Showing posts with label Threading. Show all posts
Showing posts with label Threading. Show all posts
Saturday, January 19, 2013
Monday, October 22, 2012
Lately in D
I know I haven't really written much in the past while but here goes.
For the past 4 months or so I've been working with D in windows and Linux on and off.
Now I've had people say why not use C++? or something more industry standard.
Well coming from a high level background of Java, Groovy, PHP it feels easier on me then C++ or C is.
This isn't because its a high level language either. The folks at Digital Mars have been very strict on what goes into the D syntax. Its quite small for a language like it. I have in fact done C++ in past on linux but to me I just don't like it.
For the past 4 months or so I've been working with D in windows and Linux on and off.
Now I've had people say why not use C++? or something more industry standard.
Well coming from a high level background of Java, Groovy, PHP it feels easier on me then C++ or C is.
This isn't because its a high level language either. The folks at Digital Mars have been very strict on what goes into the D syntax. Its quite small for a language like it. I have in fact done C++ in past on linux but to me I just don't like it.
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