Showing posts with label Threading. Show all posts
Showing posts with label Threading. Show all posts

Saturday, January 19, 2013

Concurrency design with D

During my development with CivBot (an IRC bot written in D) I have come across some things which make me go wow; One of these is threading.
This may seem like well just use mutexs but how can you really use it efficiently is what I am trying to come to grips with.
I'm looking at two types of concurrency in D, mutexs and message passing.

Monday, October 22, 2012

Lately in D

I know I haven't really written much in the past while but here goes.
For the past 4 months or so I've been working with D in windows and Linux on and off.
Now I've had people say why not use C++? or something more industry standard.
Well coming from a high level background of Java, Groovy, PHP it feels easier on me then C++ or C is.
This isn't because its a high level language either. The folks at Digital Mars have been very strict on what goes into the D syntax. Its quite small for a language like it. I have in fact done C++ in past on linux but to me I just don't like it.